3D
Modeling Technique appear on my 3D animation mid-semester test
yesterday. I've try to write about modeling technique on my bahasa
blog with title Teknik Modeling. But, i still confuse with modeling
classification. On this post, I just want to share about modeling
technique that i understand. After discus with Ucup and Adhi Hargo, i got three modeling technique, they are is Polygonal Modeling, NURBS Modeling and Sculpt Modeling.
Ask your problem. The problem appears after we’ve tried. Don’t
ask if we don’t try yet, moreover with continuous questions. That
point will make us judged as a spoilt person (or that’s right?).
Only asking, want instant information without try to deep its
process. Let’s learn, don’t learn me.
MAIN FACT: Forum members always help each other freely. The
other way, they just spent their time to help you. Make them touched
to answer your question with these steps below:
Texturing is giving
contour to an object in a image form or others. From some texturing
that I’ve done, using external software like GIMP was very useful
to make image texture. Because it has many brush. I still confuse
using texture feature in Blender.
There was a question
in Indonesian Blender Forum and I’m going to answer it with this
post. Here the step of making texture with Blender. I hope it's helpfull for another Blender user in the world :D
- Use the final model, so it’s not needed to edit the texture. Moreover, unwrapped texturing method will make us re-create the texture or revise unwrapped result, if there is a character revision. So, it’s recommended to use final model.
final model |
The fourth Blender Open Movie was release about a week ago. Mango is the code name of the project and the title of movie is Tears of Steel. I think it's great VFX movie done with Blender. It's prove that Blender can be used for VFX Movie pipeline.
It's the fourth Blender Open Movie and focus on developing VFX Pipeline. The first open movie is Elephant Dream (2006), and the second is Big Buck Bunny(2008) and the third is Sintel(2010). Tears of Steel premiere on Netherland on 29 August 2012 and on Hollywood 29 September 2012.
It's the fourth Blender Open Movie and focus on developing VFX Pipeline. The first open movie is Elephant Dream (2006), and the second is Big Buck Bunny(2008) and the third is Sintel(2010). Tears of Steel premiere on Netherland on 29 August 2012 and on Hollywood 29 September 2012.