3D Modeling Technique
7:55 PM
3D
Modeling Technique appear on my 3D animation mid-semester test
yesterday. I've try to write about modeling technique on my bahasa
blog with title Teknik Modeling. But, i still confuse with modeling
classification. On this post, I just want to share about modeling
technique that i understand. After discus with Ucup and Adhi Hargo, i got three modeling technique, they are is Polygonal Modeling, NURBS Modeling and Sculpt Modeling.
Polygonal Modeling is modeling that use three elements of polygon like Vertex / Vertices, Edge(s), and Face(s). Simple sample of polygonal modeling is primitive object, chair, desk, home, and other model that use three element(s) of polygonal Modeling
NURBS Modeling is modeling that use mathematics calculation and sometime curve based modeling. I've read on a blog that say Metaball is part of NURBS modelling, i forgot the blog name that say that.
Sculpt Modeling is modeling that use sculpt method. This method same with method that you use for creating a statue but in digital world. You can get detail and highpolly 3D model.
Polygonal Modeling is the most often that i used, because this is what i need. I created 3D model like building, character, properties and etc using that method. I hope this post helpful and please correct me if there is something wrong. Thanks
Polygonal Modeling is modeling that use three elements of polygon like Vertex / Vertices, Edge(s), and Face(s). Simple sample of polygonal modeling is primitive object, chair, desk, home, and other model that use three element(s) of polygonal Modeling
polygonal modeling ~ wikipedia |
nurbs modeling ~ blenderunderground |
![]() |
sculpt modeling ~ budip |
1 comments
You are welcome Ali, i think you can make many model and share on blendswap. Or you can join open movie project.
ReplyDelete